Description
Long neglected by the multi-billion dollar gaming industry, accessibility for deaf players is increasingly front of mind for game developers -- a welcome change for gamer Chris Robinson. "I was able to feel something that I can't hear in the game," Robinson says of a vest designed to vibrate with the game's sounds. It's part of a larger push for inclusivity in the gaming world for disabled people. "I think it’s a myth that accessibility is actually more costly, because depending on how you approach it, you can actually do a lot of things by design," says David Tisserand, senior manager of the accessibility team at video game company Ubisoft. IMAGES AND SOUNDBITES